What does it take to write for games? How can you start? How different is it from regular “screenwriting?” This brilliant podcast gives an insight into one of the fastest growing, and most misunderstood, aspects of modern screenwriting.
The panelists included; Rhianna Pratchett (Heavenly Sword, the Overlord series, Mirror’s Edge), Jim Swallow (Deus Ex: Human Revolution, Killzone 2) and Ed Stern (Brink, The Enemy Territory games). The event was chaired by Andrew Walsh (X3:Reunion, Prince of Persia, and Medieval II: Total War).




